Part
A: Educational Problem/Need
1.
What is the important educational need that you are seeking to address?
Due
to geographic location and financial concerns, it is not possible for students
and teachers to visit many places to learn about the significance, geography,
and history of various places. With the use of technology that is available,
these barriers can be removed.
2.
How you plan to address this educational issue with technology? SOLUTION
I will address this educational issue with technology with a virtual field
trip using Google Earth. Students and teachers can attend
the virtual field trip at their convenience without any cost involved for
students, teachers, or the schools. By their participation, they will be able
to learn about a given area and expand upon their geography, and technology
skills.
3.
Logistics of solution:
The
technology can be used on a computer, and shared with others via e-mail. It can
be used for an unlimited amount of time if needed and there is no cost in using
the technology because it is available for free on the internet
4.
Relevant research and resources (from the Internet and elsewhere) including
reports on the closest effort you can find to what you are planning to do as
well as ideas and materials you may be able to build upon in your own effort.
Your description should include:
Using
the internet, I did a search using the Google search engine and found a PDF
files that help explain how to create virtual tours using Google earth. These
resources are going to help me in the implementation of my project.
After
performing my search, I learned about how to use Google Earth to create virtual
tours or field trips. I also learned what the general description of a virtual
tour is. I would definitely using the Google search engine again.
5.
A plan for the portion you will implement during this course and the portion
you will implement after this course completes.
During
this course, the portion that I will implement is the design and creation of
the virtual tour using Google Earth. After this course is completed, the
portion that could be completed is observing the benefits and negative impacts
of a virtual trip in a class.
6.
How would you know you were successful?
If
my project is successful, it will be determined by feedback from individuals
that would use the virtual tour. At the end of the tour, there will be a survey
for participants to complete.
Part B: Application of TPACK
1. What is the TP
knowledge for the solution?
For my Wicked Problem Project, I
have chosen to use the Experiental Learning strategy using the method of a
field trip. However, it will be a virtual field trip. There will also be direct
instruction in the form of lectures, and drill and practice. The technology
that I decided to use to support my instructional strategy and method is Google
Earth. Google Earth supports my strategies by enabling me to create a virtual
tour of various locations. In the process of creating a virtual tour and adding
a placemark, there are many options available to me in Google Earth. These
options allow me to incorporate direct instruction through the ability to
direct the audience of the virtual tour to powerpoints that contain information
about the given location. Experiential learning can be defined as a process in which
students develop knowledge and skills from experiences outside a traditional setting.
Experiential learning can encompass many different activities, one of which can
be a virtual field trip. A virtual field trip is outside a traditional setting and
enables them to acquire knowledge, and skills in geography and technology.
2. What is the TC knowledge for the solution?
The
educational need that I am seeking to address is that many do not have the
ability to travel to places to learn about the history and significance of
various places due to the barriers of time, distance, and financial restraints.
Specifically, this technology with the aid of the internet's vast resources
makes the content of my educational need more accessible by enabling one to
easily participate in an interactive tour of the Washington D.C. area, and learn
about the significance and history of the people and the region.
3. What is the PC knowledge for the solution?
In the process of creating a virtual tour and adding a placemark, I can add informational text, images, links to videos or websites, podcasts, and powerpoint files. These options allow me to direct the audience of the virtual tour to powerpoints that contain information about the given location, or contain a series of short quizzes about information that was presented to them. The audience will be basically be able to experience a field trip with some 3D viewing so it may feel like they are actually there instead of at a computer
Part C: Implementation
Link to podcast:
www.msu.edu/~withero3/wppimplementation2.mp3
Part
D: Findings and Implications
Formative: Did the project get
implemented as planned?
Yes, the project did get implemented
as planned. My implementation plan was to create and design a virtual tour
using Google Earth. After doing this implementation, I learned that creating a
virtual tour requires a great deal of time, and work. I also learned that
technology glitches can occur at any given second during the creation process
and that you have to be ready to troubleshoot the problems (if possible) or
start from scratch! The final version of my virtual field trip accomplishes my
goal of creating a virtual tour that teaches students about the significance,
and history of the area and I believe it will provide an experience for
potential students that was originally intended.
Summative: Evidence of success in
addressing the problem of practice.
The problem of practice is that many
are unable to leave school to visit other places to learn about them due to
various reasons. The evidence of my success in addressing the problem is a
creation of my virtual tour or "field trip" to Washington D.C.
Virtual field trips can provide new opportunities for learning by being able to
take students places they wouldn’t be able to go any other way such as the
ocean floor.
How would you approach another
project of this type differently given what you’ve learned here?
Based on what I have learned using
Google Earth, I would approach another project of this type by trying to use
another program similar to that that allows users to attach files
without the need of a link. Providing a link wasn’t a problem for several
things such as links to websites and presentations. However, it was a problem
for images. In the placemark window of each location in the virtual tour
designated as a “stop” or “placemark” instead of being able to see an actual
image right away in that window, one would see a photograph link. This presents
itself as a problem because students will not be able to easily compare the
differences between a 2D and 3D view of the locations without going back and
forth between computer screens. The pedagogical strategies that I tried such as
direct instruction worked well as long as students would indeed click all the
links in the placemark windows.
What are the lessons learned that
others might benefit from knowing about?
The lessons that I learned that
others may benefit from are that in order to attach anything to a placemark in
Google Earth, one needs a URL. While creating my virtual tour, a lesson that I
learned is that images and Powerpoint presentations can only be incorporated by
providing a link. In order to do this, any files that I created myself to
incorporate into the tour, I saved them on the Google Docs web server or my AFS
space with MSU.
In what ways will you endeavor to do
the same project again, and what will you change or not do.
The ways I expect to endeavor doing
the same project is to use a different software program.
A major strength in this project for
actual learning is that it created an experience of visiting a place outside
the traditional format (taking a bus, car, etc. and going to the location).
Using Google Earth, I feel there is only one thing I could have done
differently to apply TPACK better to improve the learning opportunities for
students which is to allow students to create podcasts about a specific
location and incorporate them into the tour.